I wrote this blog post to share the good news: I just managed to play on a “track” I created with the editor!
The game uses only a single texture on the terrain currently.
The exporter is in a very early stage of development. It can create the files for the terrain and driveline. I had to write other required files myself, but it was nice to see that STK can read my “track”. The driveline worked too: the AI could follow it without a problem.
Nice skidding, but seconds later i flew away
We have a few other changes as well: the camera used for editing is now orthogonal, and we have a nice indicator kart, which moves and rotates with the camera, showing us the size of a kart from the game. Every change on the track is reversible now: doesn’t matter what went wrong, undo button will work!